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A Slot Car History

The first
commercial slot cars were made by Lionel (USA) and appeared in
their catalogues from 1912, drawing power from a toy train rail
sunk in a trough or wide slot between the rails. They were
surprisingly similar to modern slot cars, but independent speed
control was available only as an optional extra. Production was
discontinued after 1915.
Sporadically over
the next forty years, several other electrically powered
commercial products came and went. Although a patent was
registered as far back as March 1936 for a slot car, until the
late 1950s, nearly all powered toy vehicles were guided by raised
rails, either at the wheels (railroad-style), or at the lane
center, or edge.
By the late
1930s, serious craftsmen/hobbyists were racing relatively large
(1:16 - 1:18 scale) model cars powered by small internal
combustion engines, originally with spark-ignition, later with
glow plug engines. For guidance, the cars were clamped to a single
center rail, or tethered from the center of a circular track, then
they were started and let go for timed runs. There was no driver
control of either the speed or steering, so "gas car" racing was
largely a mechanic's hobby.
In the 1940s
hobbyists in Britain began to experiment with controllable
electric cars using hand-built motors, and in the 1950s using the
small model train motors that had become available. In 1954, the
Southport Model Engineering Society in the U.K. was challenged by
a patent-holder for using rail-guided gas-car exhibitions to raise
funds, so, as a replacement; the members constructed an electric
racecourse, a groundbreaking 6-lane layout nearly 60 feet long,
for 1:32 rail-guided cars, which is widely considered to be
progenitor of electric rail- and slot-racing. In 1955-56, several
clubs in the U.K. and U.S., inspired by the Southport layout, were
also racing electric cars guided by center rails, and soon after,
by slots in the track surface. The term "slot car" was coined to
differentiate these from the earlier "rail cars".
As the
member-built club layouts proliferated, the relative advantages of
rail and slot were debated for several years, but the obtrusive
appearance of the rails and their blocking of the car's rear
wheels when sliding through corners were powerful disadvantages.
New clubs increasingly chose the slot system. By 1963, even the
pioneer rail-racing clubs had begun to switch to slots.
Very early
Scalextric slot car models in 1:30 scale, circa 1957. These
metal-bodied racers were electrified versions of Scalex clockwork
cars, and are among the first commercially-offered slot cars of
the modern era. They represent the Maserati F250 (left) and the
Ferrari 375 Grand Prix cars.

In 1957,
Minimodels (UK) converted its Scalex 1:30 (later, 1:32) clockwork
racers to electricity, creating the famous Scalextric line of
slot-guided models, and Victory Industries (UK) introduced the VIP
line, both companies eventually using the new plastic-molding
technologies to provide controllable slot racers with authentic
bodies in 1:32 scale for the mass market. Both lines included
versatile sectional track for the home racer - or the home
motorist; VIP produced sports cars and accessories slanted toward
a "model roadways" theme, while Scalextric more successfully
focused on Grand Prix racing.
As Scalextric
became an instant hit, American hobbyists and manufacturers were
adapting 1:24 car models to slots, and British-American engineer
Derek Brand developed a tiny vibrator motor small enough to power
model cars roughly in scale with HO and OO electric trains. In
1959, Playcraft division of Mettoy produced these in the UK, and a
year later, Aurora Plastics Corp. released HO vibrator sets with
huge success in the USA. The tiny cars fascinated the public, and
their cost and space requirements were better suited to the
average consumer than the larger scales. In only a year or two,
Scalextric's 1:32 cars and Aurora's "Model Motoring" HO line had
set off the "slot car craze" of the 1960s.
An Aurora "Thunderjet-500" HO chassis and motor, 1963-1971.
The slot car
craze was largely an American phenomenon, but, commercially, it
was a huge one. In 1963, after a million and a half had been
produced, Aurora replaced the trouble-prone vibrator cars with an
innovative flat-commutator ("pancake") motor, also created by
Brand, and what is probably the best-selling slot car in history,
the Aurora Thunderjet-500 was born. Faller (Germany) produced it
for sale in Europe, and competing companies tried in vain match
the speed and reliability of Brand's design. The Thunderjets and
their improved versions, the AFX, sold in the tens of millions,
completely dominating the HO market for almost a decade, until
challenged by the Tyco cars in the early 1970s.
By the late 1970s
the slot car boom was well over, the model train tie-ins and
miniature motoring concepts largely forgotten, and the market
returned to the more serious racing hobbyist, with local and
national racing organizations evolving to set standards and rules
for different classes of competition. Technological innovation
brought much higher speeds in all scales, with faster motors,
better tires, and traction magnets to hold the cars down in
curves, though some of the '60s enthusiasts thought that slot
racing had become too specialized for the casual hobbyist, and
fondly remembered the more primitive cars of their youth as not so
fast, but more fun.
In the 1990s,
computer design and methods of printing on 3-D objects helped
create much more detailed and authentic models than the simple
shapes and rudimentary graphics of the slot car boom. In addition,
newly manufactured replicas of Aurora's '60s and '70s HO slot cars
appeared on the market and consumers gained the option of racing
either the modern high-tech wondercars or the more basic designs
of an earlier time. In 2004, the digital control systems which had
revolutionized model railroading in the 1990s began to appear in
1:32 slot cars, offering the ability to race multiple cars per
lane with more realistic passing.
Related systems
and developments

Two early (1965) Scalextric Formula I racers, a Cooper and a BRM,
in 1:32 scale. They are unusual, in that the front wheels turned
as the guide flag entered curves.A number of technological
developments have been tried over the years to overcome the
traditional slot car's limitations. Most lasted only a few years,
and are now merely historical curiosities. Only digital control is
currently in production.
Around 1962,
AMT's Turnpike system (USA) used multiple electrical pickups
within the slot itself to allow drivers to control, to a limited
extent, the steering of special 1:25 cars.
In the late 1960s
the Arnold Minimobil system (Germany), also marketed as the
Matchbox Motorway (UK), used a long hidden coil, powered by
trackside motors, to move die-cast or plastic cars down the track
via a slot and detachable pin. Cars in different lanes could race,
but cars in the same lane moved at the same speed, separated by a
fixed distance.
In the mid and
late 1970s several manufacturers including Aurora, Lionel and
Ideal (USA) introduced slotless racing systems that theoretically
allowed cars to pass one another from the same lane. Most used a
system of multiple power rails that allowed one car to speed up
momentarily and move to the outside to pass. Though briefly
successful as toy products, none of these systems worked well
enough to be taken up by serious hobbyists.[30]

Digital track (SCX, 1995). Digital technology allows cars to
change lanes at crossing points and passing-lane sections.In 2004,
a number of traditional slot car manufacturers introduced digital
control systems, which enable multiple cars to run in the same
lane and to change lanes at certain points on the course.
Digitally-coded signals sent along the power strips allow each car
to respond only to its own controller.
In addition,
imaginative manufacturers have used the slot track system to allow
the racing of a variety of unusual things, including
motorcycles,[1] boats,[31] airplanes,[32] spacecraft,[32]
horses,[1] fictional and cartoon vehicles,[30] snowmobiles,[33]
futuristic railroad trains,[34] and no doubt many more.
The very first
sectional slot track from Scalextric and VIP was molded rubber and
folded metal, respectively, but modern slot tracks fall into two
main categories: Plastic tracks and Routed tracks.
Three-lane
routed track inspired by the Targa FlorioPlastic Tracks are made
from the molded plastic commercial track sections. Sectional track
is inexpensive and easy to work with and the design of the course
can be easily changed. The joints between the sections, however,
make a rough running surface, causing the derisive term "clickety-clack
track." The many electrical connections cause voltage drop and
contribute to more frequent electrical problems. For a permanent
setup, the joints can be filled and smoothed, and the power rails
soldered together or even replaced with continuous strips, but the
surface is seldom as smooth as a good routed track.
Routed Tracks
have the entire racecourse made from one or a few pieces of sheet
material (traditionally plywood or MDF, but sometimes polymer
materials) with the guide-slots and the grooves for the power
strips cut directly into the base material using a router or CNC
machining. This provides a smooth and consistent surface which is
generally preferred for serious competition.
Electrical
equipment
Power for most
slot car tracks comes from a powerpack. Powerpacks contain a
transformer which reduces high voltage house current to a safe 12
to 20V (depending on car type) and usually a rectifier which
changes AC to DC, for cooler running and simpler motors.
High-capacity lead-acid batteries are sometimes used for hobby
slotcars, but toy race-sets may use dry cell batteries at 3 to 6
volts.

Types of Slot Car Controllers (L to R, from top) Telegraph Key,
c.1955. Thumb button, c.1957-1970 (1967 shown). Wheel or Dial
Rheostat, c.1959-1965 (1963 shown). Carbon Disc Plunger,
c.1965-1970. Rheostat Plunger, c.1960-1970 (1966 shown). Full-Grip
Style, Marx, c.1962. Russkit Pistolgrip Rheostat - c.1965 onward
(Aurora 1972 shown). Electronic Controller, 1970s
onward.Controllers ("throttles") vary car speed by modulating the
voltage from the powerpack. They are usually hand-held and
attached by wires to the track. Besides speed control, modern
racing controllers usually feature an adjustable "brake", "coast",
and "dial-out". Braking works by temporarily connecting the rails
via a resistor; this converts the car's motor into a generator,
and the magnetic forces that turned the motor are now slowing it
down. Coast allows a certain amount of power to continue to the
track after the driver has "let-off" (which would normally cut all
power to the car). A dial-out allows the driver to limit the
maximum power that can reach the car.
The early
rail-car tracks used telegraph keys, model-train rheostats and
other improvised means to control car speed. The first commercial
race sets (1957) used handheld controllers with a thumb-button;
like the telegraph key, these were either on or off, requiring the
driver to "blip" the throttle for intermediate speeds. Later
versions had an intermediate speed, and one late version used a
buzzer mechanism to provide full-range speed control.
From 1959 to
about 1965, most HO slot sets had a table-mounted controller with
a miniature steering wheel or simple dial-knob operating a
rheostat (variable resistor), which gave precise control
throughout the car's speed range. This type could be left on a
particular speed setting, making it very suitable for model
highway layouts, but they were awkward for racing. Around 1960,
handheld rheostats began to appear. The earliest had vertical,
thumb-operated plungers. Aurora had a plunger design in which a
stack of carbon/silicon discs replaced the rheostat. Thumb-plunger
controllers, were popular throughout the 1960s, but eventually
were supplanted by the trigger-operated pistolgrip controller,
introduced by Russkit in 1965. In this style, control was by the
index finger and the heat-generating rheostat was moved up above
the grip for comfort and effective ventilation. The Russkit
configuration has remained the standard controller style, both for
race sets and serious hobbyists, from the late 1960s to the
present day.
For good
response, rheostats must be matched to the particular cars
involved - to race different classes of cars, several controllers
with different resistance ratings are often required. In the
1970s, electronic additions to the rheostat controllers became
popular, which allowed them to be tuned to the particular car
being raced. Some modern electronic controllers dispense with the
rheostat altogether, and can be used for all classes and types of
car. Digital slot cars generally use a controller that is trigger
operated, though the rheostat housing is replaced by a slim bulge
containing the electronics.
On most tracks, a
driver will plug or clip his personal controller to his lane's
"driver's station," which has wired connections to the power
source and track rails. Modern controllers usually require three
connections - one to the power terminal of the driver's station
(customarily white), one to the brake terminal (red), and one to
the track terminal (black). Conventional slot car tracks are wired
in one of two ways: with the power terminal connected to the power
source positive and the brake terminal negative (called "positive
gate"), or the other way around ("negative gate"). Modern
controllers feature a switch which adapts them for either gate
configuration.
Partial list of past and present slot car manufacturers
-
A.C. Gilbert Company
- American manufacturer of 1:32 scale cars and sets
-
Airfix Motor Racing
- A popular UK brand of slot cars in the 1960s
-
Artin
- Chinese manufacturer of 1/64, 1/43, and 1/32 scale cars and
track.
-
Aurora
- American manufacturer and developer of the pioneering
Model Motoring and
AFX lines (HO) as well as 1:32
and 1:48 slot cars.
-
Boss Bodies
- Slot car aftermarket 1/32 scale body manufacturer in New
Hampshire, USA
-
Carrera
- Current Austrian manufacturer of 1:43, 1:32, and 1:24 cars,
track, and digital control systems
-
Cox Models
- Formerly one of the USA's most respected manufacturers of slot
cars
-
Eldon -
American manufacturer of 1:32 and 1:24 scale cars and sets
-
Fly -
Spanish manufacturer of highly detailed 1:32 cars.
-
Hasbro
- A line of battery operated slot cars called
Record Breakers could run
independently of a track.
-
Jouef
- French manufacturer of slot cars in 1:36 scale, some of which
were also produced and sold in the UK by
Mettoy-Corgi under the
Playcraft brand
-
Lionel
- Iconic American toy train company that created the
first slot cars (1912), an HO line in the 1960s, as well as toy
racing cars that ran on railroad tracks.
-
Matchbox
- Marketed the Matchbox Motorway in the late 1960s, and briefly
produced a commercial slot car brand called
Powertrack in the 1970s and
early '80s
-
Mettoy
- Manufacturer of the first HO slot car line (Playcraft Electric
Highways), which was later manufactured and developed by
Aurora.
-
Penn Line
- American model train manufacturer who briefly produced 1:52
scale slot sets endorsed by
A. J. Foyt
-
Ninco
- Spanish maker of 1:32 cars, track and digital control
equipment.
- Playcraft - see Mettoy.
-
Scalextric
- The longest-established manufacturer of model slot cars.
Creator of the landmark 1:32 slot car line in 1957.
-
SCX
- Spanish manufacturer of 1:43 and 1:32 slot cars and 1:32
digital slot car systems. Formerly Scalextric of Spain. Sold
under the brand name Scalextric in Spain and Mexico. Outside
those markets, sold under the brand name SCX.
-
Slottech
- US Manufacturer of high performance HO (1/64th) Slot Cars for
serious racers.
http://slottech.net
-
Strombecker/Bachmann
- American Manufacturer started in 1962. 1/32 slot car
-
Tamiya
- Japanese manufacturer whose first exports to the European
market in the 1960s were a range of 1/24 slot car kits
-
Total Control Racing
- A slotless HO Scale system introduced in the late 1970s
-
Tyco Toys
- American manufacturer of HO Scale cars and sets
-
Victory Industries
- British manufacturer of the pioneering
VIP Roadways 1:32 slot car
system (1957), contemporary with
Scalextric.
-
Wrenn
- Manufactured an innovative 1:52 scale slot car system
in the 1960s capable of running three cars independently in each
slot
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WIZZARD HIGH PERFORMANCE
- Manufactured an innovative 1:64 scale slot car, and is the
only American manufacturer left: all other 1/64 cars are made in
China.
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